Congratulations to the winners of the APRU Student Esports Paper Competition, please see their names, entries, and video presentations below.
The APRU Student Esports Paper Competition welcomed papers from undergraduate students across the Asia Pacific Region in three categories, Business Models for the Esports Industry, Esports for Social Good and Health/Wellness in Esports.
The purpose of the paper competition was to support Esports as an academic area of study. We encouraged students to have innovative and quality research in the Esports field, as well as, promote the long-term investment of Esports research which will enrich students’ and universities’ resources and knowledge sources in an emerging field.
Winning students have won a $3,000 USD Scholarship and the runner-up in each category has won a $1,000 USD Scholarship as well as being published in a special edition of the International Journal of Esports.
We thank Hong Kong Cyberport Management Company Limited for their support of the competition and look forward to enriching students’ experiences in esports now and in the future.
Please find the special issue available at:
Papers were presented at the APRU Metagame Conference 2021 on the second day of the DELF (Digital Entertainment Leadership Forum). Winners were chosen by a panel of judges and a live audience vote. Our deepest gratitude goes to the judges for their contributions to the development of this competition for giving their time to review papers.Winners were chosen by our panel of judges and a live audience vote. Our deepest gratitude goes to the judges for their contributions to the development of this competition for giving their time to review papers.
- Mr Tom Dore, Head of Education, British Esports Association
- Mr Terence Leung, Senior Manager (Esports and Youth Team), Hong Kong Cyberport Management Company Limited
- Mr Timothy Shen, Founder and Investor, Yesports Media Limited
- Dr Aaron Koshy, Chief Editor, International Journal of Esports
- Mr Sherman Cheng, APRU Secretariat
Winner Entries
Business Models for the Esports Industry
1st Place
Title: Paving the Road: Exploring Esports Models and Marketing Opportunities in University
Student: Zachary McKay
University: The University of British Columbia (CANADA)
2nd Place
Title: Two Islands in the Pacific
Student: Reyn Seki
University: University of Hawaiʻi at Mānoa (USA)
Esports for Social Good
1st Place
Title: Esport’s Legacy of Social Good
Student: Kaden MacKay
University: The University of British Columbia (CANADA)
2nd Place
Title: Women’s experience of sexism and objectification in the eSports and gaming community
Student: Gabdulkhaeva Leysan, Suprun Elizaveta, Malenkova Elizaveta
University: Far Eastern Federal University (RUSSIA)
Health/Wellness in Esports
1st Place
Title: The Psychological Impacts of eSports Gaming: A Detriment or a Lifeline in Disguise?
Student: Rosarita Ridhwan De Cruz
University: National University of Singapore (SINGAPORE)
2nd Place
Title: E-Sports: Motivations and Life Goals
Student: Liaw Yan Xin, Seah Kia Luck, Mah Kim Chuan, James
University: National University of Singapore (SINGAPORE)
More information about the competition at here
Revisit the student paper competition presentation on YouTube: